Noted Scholar Mini-Series, Virtually McLuhan: Theorizing Code and Digital Life, March 5 and 12

From Dr. Mary K. Bryson, Professor and Director, Network of Centers and Institutes in Education (NCIE) & Center for Cross-Faculty Inquiry (CCFI), Faculty of Education, University of British Columbia:

Please distribute widely, and encourage students you work with, and in your classes, to participate.

CCFI Noted Scholar Lecture Mini-Series Virtually McLuhan: Theorizing Code and Digital Life, March 5 and 12, noon, Scarfe 310, advance readings and lunch provided w. RSVP ccfi@interchange.ubc.ca

Co-sponsored by the Center for the Study of Historical Consciousness, Critical Studies in Sexuality, Center for Culture and Identity in Education, Digital Literacy Center, Department of Curriculum and Pedagogy, Department of English

Mar. 5, noon-1:30 pm, Scarfe 310
Dr. Richard Cavell
, Professor of English, UBC  (http://www.spectersofmcluhan.net)
McLuhan and the Body as Medium
Long before media theorists asked how we became post-human, McLuhan asked a much more compelling question: how did we become human? He found the answer to this question in the encounter of technology and the bios.

Richard Cavell is Professor of English at UBC and author of McLuhan in
Space: A Cultural Geography. He is also the creator of the website
http://www.spectersofmcluhan.net and joint founding director of the Cultural Spaces series, University of Toronto Press.

Mar. 12, noon-1:30 pm, Scarfe 310
Dr. Arthur Kroker
, Canada Research Chair in Technology, Culture and Theory & Professor, Political Science, University of Victoria  (http://www.ctheory.net)
The MisEducated Imagination: McLuhan’s Creativity
The lasting legacy of Marshall McLuhan has everything to do with his creatively disruptive thought: art as an early warning system of major technological change, media theory as culture probes, words moving at light-speed, texts as worm holes to alternative futures, a festival of seductive paradoxes in writing, images, and aphorisms. With McLuhan, technology simultaneously stultifies and mobilizes the imagination, does violence to the human nervous system and creates electronic breakthroughs.

Dr. Suzanne de Castell, Professor and Dean, Faculty of Education, Simon Fraser University (http://www.educ.sfu.ca/research/decaste/)
One Code To Rule Them All…
When all that has been solid melts into code, how do we rethink and re-make scholarly praxis—theory, research and pedagogy—built from and for a literate universe? Quality becomes quantity, arts and sciences are re-fused, media fluidly converge, and even the ontology of the body, this “too too solid flesh” of Hamlet’s of distracted imaginings, becomes molten, as virtuality. This paper is part of a larger project which interweaves three strands of interdisciplinary scholarship: the conceptual work of forging a ‘digital epistemology,’ the technological challenge of developing a multimedia, multimodal research tool capable of taking the measure of the re-mediated subjects and objects of interdisciplinary study, and the pedagogical call for the resuscitation of ‘play’ as inseparable from and indispensable for teaching, learning and the advancement of knowledge under unprecedented conditions of uncertainty.

Arthur Kroker is Canada Research Chair in Technology, Culture and Theory &
Professor of Political Science at the University of Victoria. Author of
numerous books on technology and culture, including The Will to
Technology,  The Possessed Individual, The Postmodern Scene and
Technology and the Canadian Mind: Innis, McLuhan and Grant. With
Marilouise Kroker, he has edited the field-defining anthology, Critical
Digital Studies and the internationally acclaimed electronic journal,
CTheory (www.ctheory.net).

Suzanne de Castell is Professor and Dean pro-tem of the Faculty of Education at Simon Fraser University. She’s interested in relations between media and epistemology, between ‘knowing’ and ‘tools of intellect’, in relation to print literacy, new media studies, and game-based educational technologies.  Books include Literacy Society and Schooling (with Alan Luke and Kieran Egan), Language, Authority and Criticism (with Alan and Carmen Luke) Radical Interventions (with Mary Bryson) and Worlds in Play (with Jen Jenson). Her current work is on the ludic epistemologies of game-based learning, exemplified in several projects co-developed with Jenson: Contagion (http://contagion.edu.yorku.ca/), a compelling game about public health , Arundo Donax , ( http://contagion.edu.yorku.ca/Tafelmusik/login/login.html), a gripping engagement with Baroque music, and Epidemic, a social networking site where your ‘friends’ are contacts you manage to infect. She co-edits the Canadian Game Studies journal, Loading…(http://journals.sfu.ca/loading/)

Dr. Mary K. Bryson, Professor and Director, Network of Centers and Institutes in Education (NCIE) & Center for Cross-Faculty Inquiry (CCFI), Faculty of Education, University of British Columbia
CCFI: Innovation Works Here
http://ccfi.educ.ubc.ca/
http://www.facebook.com/group.php?gid=49461783162

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